
Games were victim to a cookie-cutter formula and the only way to teach a player was to make them sit through 10, 15, sometimes 30 minute tutorials, explaining all the ins and outs.
Putty squad reviews full#
Back in 1993 – and even earlier – a Tutorial full of things to do was perfectly fine. Putty Squad is clearly full of great ideas and puts games like Knack to shame with the amount of creativity powering it, but I feel like the Tutorial is really throwing things at the player, almost too much. Then there’s other power-ups, such as a Pod that lets him sail up the screen, a firing Imp with a rocketlauncher, a decoy, little putty minions that blow up on enemies and tons more. Putty can also inflate like a balloon and float up the screen, punch obstacles and absorb nitro bombs to blow up bunkers or other impenetrable areas. Holding square turns the blobby putty into stringy putty, making the character more flexible and able to move between areas.

In Putty Squad, you have to stretch between some ledges in order to reach all of your objectives and find the game’s hidden secrets. However, the game becomes slightly more technical the deeper in you go and isn’t your traditional platformer.

The goal of Putty Squad is simple, collect stars to improve your firepower and absorb red putties in order to open the door to the exit, allowing you to move onto the next level. Nobody can complain System 3 have not remained authentic and true to their roots.įor now, we’re going to fly through the tutorial to get a feel for the game. It feels like a classic Amiga title with its quirky title screen, looping music and big floating words. Well, the retro nature of Putty Squad is most definitely still alive in this release. We’re checking it out through an As We Play, but have to ask, 20 years later, has the game been worth the wait? And are the people that have waited an eternity for the game even interested in playing it anymore? Unfortunately, this one has somehow got lost amongst the shuffle of launch titles and received barely any coverage. Now, the developers have decided to give it another go, releasing the game digitally on Playstation 4 at launch. As a result, the game never officially released. Back then, there were no online retailers like Amazon or Play, and publishers relied solely on retail. The rise of console gaming was really hitting a stride and many high street retailers were no longer interested in stocking Amiga games. In 1993, the market was unkind to the Amiga.

Putty Squad – sequel to Silly Putty and SNES remake Super Putty – was originally supposed to be released way back in 1993 and was even sent out to reviewers who scored the game very positively ahead of its release. But then, unexpectedly, the game never hit store shelves. This offers unique content for the reader so they can come to understand the conflicting feelings of the reviewer as they’re playing a game for the very first time. As we play offers the thought strands of the reviewer as they’re going through the game.
